Physics Recognition Chains
Spot the Pattern.
Avoid the Trap.
Activate the Physics.
Motion Recognition Family
These chains help identify what type of motion is occurring.
These chains help identify what type of motion is occurring.
CHAIN–01 : Observer Change
Trigger
moving observer
train
bus
passenger
platform
train
bus
passenger
platform
Trap
Motion assumed absolute.
Resolution
Motion is observer-dependent.
$$ v_{AB}=v_A-v_B $$
$$ v_{AB}=v_A-v_B $$
CHAIN–02 : Return To Start
Trigger
returns home
comes back
returns to starting point
completes loop
finishes lap
comes back
returns to starting point
completes loop
finishes lap
Trap
Distance assumed zero.
Resolution
Displacement becomes zero.
$$ \Delta x = 0 $$ Distance may still be non-zero.
$$ \Delta x = 0 $$ Distance may still be non-zero.
CHAIN–03 : Highest Point
Trigger
highest point
maximum height
topmost position
peak of motion
reaches greatest height
maximum height
topmost position
peak of motion
reaches greatest height
Trap
Acceleration assumed zero.
Resolution
Velocity becomes zero.
$$ v = 0 $$ Acceleration still exists.
$$ a = -g $$
$$ v = 0 $$ Acceleration still exists.
$$ a = -g $$
CHAIN–04 : Same Height
Trigger
crosses same level again
same height during ascent and descent
passes through same point again
returns to same level
equal heights
same height during ascent and descent
passes through same point again
returns to same level
equal heights
Trap
Different speed magnitudes assumed.
Resolution
Speed magnitudes are equal.
$$ |v_{up}|=|v_{down}| $$ Directions are opposite.
$$ |v_{up}|=|v_{down}| $$ Directions are opposite.
CHAIN–05 : Negative Velocity
Trigger
$v<0$ given
negative velocity
motion in negative direction
velocity shown below time axis
negative velocity
motion in negative direction
velocity shown below time axis
Trap
Negative velocity interpreted as slowing down.
Resolution
Negative sign indicates direction only.
$$ v<0 $$ Motion along the negative axis.
Speeding up or slowing down depends on:
$$ v\cdot a $$
$$ v<0 $$ Motion along the negative axis.
Speeding up or slowing down depends on:
$$ v\cdot a $$
CHAIN–06 : Negative Acceleration
Trigger
$a<0$ given
negative acceleration
acceleration opposite positive axis
decelerating mentioned
negative acceleration
acceleration opposite positive axis
decelerating mentioned
Trap
Negative acceleration interpreted as retardation.
Resolution
Negative sign indicates direction only.
$$ a<0 $$ Acceleration acts along negative axis.
Check relative signs of:
$$ v $$ and $$ a $$
$$ v\cdot a>0 $$ Speed increases
$$ v\cdot a<0 $$ Speed decreases
$$ a<0 $$ Acceleration acts along negative axis.
Check relative signs of:
$$ v $$ and $$ a $$
$$ v\cdot a>0 $$ Speed increases
$$ v\cdot a<0 $$ Speed decreases
CHAIN–07 : Equal Distance Journey
Trigger
equal distances
half journey
same path lengths
first half distance
second half distance
half journey
same path lengths
first half distance
second half distance
Trap
Arithmetic mean applied.
Resolution
Use Harmonic Mean.
$$ v_{avg} = \frac{2v_1v_2} {v_1+v_2} $$
$$ v_{avg} = \frac{2v_1v_2} {v_1+v_2} $$
CHAIN–08 : Equal Time Journey
Trigger
equal times
same duration
first half time
second half time
equal time intervals
same duration
first half time
second half time
equal time intervals
Trap
Harmonic mean applied.
Resolution
Use Arithmetic Mean.
$$ v_{avg} = \frac{v_1+v_2}{2} $$
$$ v_{avg} = \frac{v_1+v_2}{2} $$
CHAIN–09 : Constant Acceleration
Trigger
acceleration constant
uniformly accelerated motion
constant retardation
free fall
acceleration does not change
uniformly accelerated motion
constant retardation
free fall
acceleration does not change
Trap
Velocity assumed constant.
Resolution
Activate UAM Toolkit.
$$ v=u+at $$
$$ s=ut+\frac12at^2 $$
$$ v^2=u^2+2as $$
$$ s=\frac{u+v}{2}t $$
$$ v=u+at $$
$$ s=ut+\frac12at^2 $$
$$ v^2=u^2+2as $$
$$ s=\frac{u+v}{2}t $$
CHAIN–10 : Starts From Rest
Trigger
starts from rest
initially at rest
released
dropped
$u=0$
initially at rest
released
dropped
$u=0$
Trap
General equations used without simplification.
Resolution
Activate Rest-State Shortcuts.
$$ u=0 $$
$$ v=at $$
$$ s=\frac12at^2 $$
$$ v^2=2as $$
Successive distances:
$$ 1:3:5:7:9 $$
$$ u=0 $$
$$ v=at $$
$$ s=\frac12at^2 $$
$$ v^2=2as $$
Successive distances:
$$ 1:3:5:7:9 $$
CHAIN–11 : Free Fall
Trigger
dropped
released
freely falling
falls under gravity
allowed to fall
released
freely falling
falls under gravity
allowed to fall
Trap
Initial velocity unnecessarily introduced.
Resolution
Activate Free-Fall Model.
$$ u=0 $$
$$ a=g $$
$$ v=gt $$
$$ s=\frac12gt^2 $$
$$ v^2=2gs $$
$$ u=0 $$
$$ a=g $$
$$ v=gt $$
$$ s=\frac12gt^2 $$
$$ v^2=2gs $$
CHAIN–12 : Vertical Projection Upward
Trigger
thrown upward
projected vertically upward
launched upward
ball thrown up
upward projection
projected vertically upward
launched upward
ball thrown up
upward projection
Trap
Acceleration assumed upward.
Resolution
Gravity always acts downward.
$$ a=-g $$
$$ v=u-gt $$
$$ s=ut-\frac12gt^2 $$
$$ v^2=u^2-2gs $$
$$ a=-g $$
$$ v=u-gt $$
$$ s=ut-\frac12gt^2 $$
$$ v^2=u^2-2gs $$
CHAIN–13 : Catch-Up Motion
Trigger
overtaking
chase
catch up
faster body behind slower body
pursues another object
chase
catch up
faster body behind slower body
pursues another object
Trap
Both bodies solved separately.
Resolution
Activate Relative Motion.
$$ v_{rel} = |v_A-v_B| $$
$$ t = \frac{D} {v_{rel}} $$
$$ v_{rel} = |v_A-v_B| $$
$$ t = \frac{D} {v_{rel}} $$
CHAIN–14 : Separation Motion
Trigger
distance between bodies
separation asked
gap between objects
distance apart
relative position
separation asked
gap between objects
distance apart
relative position
Trap
Distance of each body calculated separately.
Resolution
Activate Relative Displacement.
$$ x_{AB} = x_A-x_B $$
Separation is the difference in positions.
$$ x_{AB} = x_A-x_B $$
Separation is the difference in positions.
CHAIN–15 : Delayed Release
Trigger
released later
starts after
delayed launch
second body released after
begins motion after time t
starts after
delayed launch
second body released after
begins motion after time t
Trap
Common time origin assumed.
Resolution
Use separate clocks.
For first body:
$$ t $$
For second body:
$$ t-\Delta t $$
Measure time from each body's own start.
For first body:
$$ t $$
For second body:
$$ t-\Delta t $$
Measure time from each body's own start.
CHAIN–16 : Turning Point
Trigger
reverses direction
changes direction
turns back
comes down after going up
reaches turning point
changes direction
turns back
comes down after going up
reaches turning point
Trap
Motion assumed finished.
Resolution
Velocity becomes zero only momentarily.
$$ v=0 $$
Motion continues afterwards in the opposite direction.
Acceleration still exists.
$$ v=0 $$
Motion continues afterwards in the opposite direction.
Acceleration still exists.
CHAIN–17 : Position–Time Graph
Trigger
x–t graph
position–time graph
displacement–time graph
coordinate vs time graph
position–time graph
displacement–time graph
coordinate vs time graph
Trap
Area interpreted physically.
Resolution
Primary tool = Slope.
$$ \text{Slope} = \frac{dx}{dt} = v $$
Area under x–t graph has no standard physical meaning.
$$ \text{Slope} = \frac{dx}{dt} = v $$
Area under x–t graph has no standard physical meaning.
CHAIN–18 : Velocity–Time Graph
Trigger
v–t graph
velocity–time graph
speed–time graph
velocity plotted against time
velocity–time graph
speed–time graph
velocity plotted against time
Trap
Slope and area confused.
Resolution
Slope gives acceleration.
$$ \text{Slope} = \frac{dv}{dt} = a $$
Area gives displacement.
$$ \text{Area} = \int v\,dt = \Delta x $$
$$ \text{Slope} = \frac{dv}{dt} = a $$
Area gives displacement.
$$ \text{Area} = \int v\,dt = \Delta x $$
CHAIN–19 : Acceleration–Time Graph
Trigger
a–t graph
acceleration–time graph
acceleration plotted against time
acceleration–time graph
acceleration plotted against time
Trap
Area interpreted as displacement.
Resolution
Area gives change in velocity.
$$ \text{Area} = \int a\,dt = \Delta v $$
Constant acceleration:
$$ \Delta v=at $$
$$ \text{Area} = \int a\,dt = \Delta v $$
Constant acceleration:
$$ \Delta v=at $$
CHAIN–20 : Midpoint of Displacement
Trigger
half displacement
midpoint of journey
middle of path
halfway in distance
half the total displacement
midpoint of journey
middle of path
halfway in distance
half the total displacement
Trap
Half-time formula applied.
Resolution
Midpoint of displacement is not midpoint of time.
$$ v_{mid} = \sqrt{ \frac{u^2+v^2}{2} } $$
Valid only for constant acceleration.
$$ v_{mid} = \sqrt{ \frac{u^2+v^2}{2} } $$
Valid only for constant acceleration.
CHAIN–21 : Half Time
Trigger
half the time
midpoint of duration
after half the total time
halfway in time
t/2
midpoint of duration
after half the total time
halfway in time
t/2
Trap
Midpoint-of-displacement formula applied.
Resolution
Half time is not half displacement.
$$ v_{t/2} = u+\frac{at}{2} $$
Valid for constant acceleration.
$$ v_{t/2} = u+\frac{at}{2} $$
Valid for constant acceleration.
CHAIN–22 : Equal Acceleration Bodies
Trigger
same acceleration
equal acceleration
both under gravity
accelerated equally
identical acceleration
equal acceleration
both under gravity
accelerated equally
identical acceleration
Trap
Relative acceleration calculated unnecessarily.
Resolution
Relative acceleration becomes zero.
$$ a_A=a_B $$
$$ a_{AB}=0 $$
Therefore,
$$ v_{AB} = \text{constant} $$
$$ a_A=a_B $$
$$ a_{AB}=0 $$
Therefore,
$$ v_{AB} = \text{constant} $$
CHAIN–23 : Circular Motion
Trigger
circular path
moving in a circle
turning continuously
curved motion
completes circular motion
moving in a circle
turning continuously
curved motion
completes circular motion
Trap
Constant speed interpreted as zero acceleration.
Resolution
Direction changes continuously.
Velocity changes continuously.
Therefore,
$$ a \ne 0 $$
Constant speed does not imply constant velocity.
Velocity changes continuously.
Therefore,
$$ a \ne 0 $$
Constant speed does not imply constant velocity.
Final Recognition Rule
Never search for formulas first.
Identify the motion pattern first.
Recognition before calculation.
Never search for formulas first.
Identify the motion pattern first.
Recognition before calculation.